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Mantiqiy savolar yozamiz javob beramaiz
10 soat 46 daqiqa 6 soniyadan keyin yozdi:
Diqqat savol u yashash uchun uyidan vohli chiqib ketadi yasash uchun kopgina konsertlar beradi va ohirgi konserti fojiyali yakun topadi topganlar shaxsiy xabarga yozsin #1 deb
1 kun 10 soat 25 daqiqa 21 soniyadan keyin yozdi:
U savol emas lekin hamma unga javob beradi #2 deb yozila javobi
1 kun 10 soat 25 daqiqa 54 soniyadan keyin yozdi:
10 soat 46 daqiqa 6 soniyadan keyin yozdi:
Diqqat savol u yashash uchun uyidan vohli chiqib ketadi yasash uchun kopgina konsertlar beradi va ohirgi konserti fojiyali yakun topadi topganlar shaxsiy xabarga yozsin #1 deb
1 kun 10 soat 25 daqiqa 21 soniyadan keyin yozdi:
U savol emas lekin hamma unga javob beradi #2 deb yozila javobi
1 kun 10 soat 25 daqiqa 54 soniyadan keyin yozdi:
<!DOCTYPE html> <html> <head> <style> html, body { height: 100%; margin: 0; } body { background: black; display: flex; align-items: center; justify-content: center; } canvas { border: 1px solid white; } </style> </head> <body> <script> var canvas = document.getElementById('game'); var context = canvas.getContext('2d'); var grid = 16; var count = 0; var snake = { x: 160, y: 160, // snake velocity. moves one grid length every frame in either the x or y direction dx: grid, dy: 0, // keep track of all grids the snake body occupies cells: [], // length of the snake. grows when eating an apple maxCells: 4 }; var apple = { x: 320, y: 320 }; // get random whole numbers in a specific range // @see https://stackoverflow.com/a/1527820/2124254 function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min)) + min; } // game loop function loop() { requestAnimationFrame(loop); // slow game loop to 15 fps instead of 60 (60/15 = 4) if (++count < 4) { return; } count = 0; context.clearRect(0,0,canvas.width,canvas.height); // move snake by it's velocity snake.x += snake.dx; snake.y += snake.dy; // wrap snake position horizontally on edge of screen if (snake.x < 0) { snake.x = canvas.width - grid; } else if (snake.x >= canvas.width) { snake.x = 0; } // wrap snake position vertically on edge of screen if (snake.y < 0) { snake.y = canvas.height - grid; } else if (snake.y >= canvas.height) { snake.y = 0; } // keep track of where snake has been. front of the array is always the head snake.cells.unshift({x: snake.x, y: snake.y}); // remove cells as we move away from them if (snake.cells.length > snake.maxCells) { snake.cells.pop(); } // draw apple context.fillStyle = 'red'; context.fillRect(apple.x, apple.y, grid-1, grid-1); // draw snake one cell at a time context.fillStyle = 'green'; snake.cells.forEach(function(cell, index) { // drawing 1 px smaller than the grid creates a grid effect in the snake body so you can see how long it is context.fillRect(cell.x, cell.y, grid-1, grid-1); // snake ate apple if (cell.x === apple.x && cell.y === apple.y) { snake.maxCells++; // canvas is 400x400 which is 25x25 grids apple.x = getRandomInt(0, 25) * grid; apple.y = getRandomInt(0, 25) * grid; } // check collision with all cells after this one (modified bubble sort) for (var i = index + 1; i < snake.cells.length; i++) { // snake occupies same space as a body part. reset game if (cell.x === snake.cells[i].x && cell.y === snake.cells[i].y) { snake.x = 160; snake.y = 160; snake.cells = []; snake.maxCells = 4; snake.dx = grid; snake.dy = 0; apple.x = getRandomInt(0, 25) * grid; apple.y = getRandomInt(0, 25) * grid; } } }); } // listen to keyboard events to move the snake document.addEventListener('keydown', function(e) { // prevent snake from backtracking on itself by checking that it's // not already moving on the same axis (pressing left while moving // left won't do anything, and pressing right while moving left // shouldn't let you collide with your own body) // left arrow key if (e.which === 37 && snake.dx === 0) { snake.dx = -grid; snake.dy = 0; } // up arrow key else if (e.which === 38 && snake.dy === 0) { snake.dy = -grid; snake.dx = 0; } // right arrow key else if (e.which === 39 && snake.dx === 0) { snake.dx = grid; snake.dy = 0; } // down arrow key else if (e.which === 40 && snake.dy === 0) { snake.dy = grid; snake.dx = 0; } }); // start the game requestAnimationFrame(loop); </script> </body> </html>
A_N_T_I_C_L_O_N, # A_N_T_I_C_L_O_N (03.01.2019 / 12:05)
Mantiqiy savolar yozamiz javob beramaiz
10 soat 46 daqiqa 6 soniyadan keyin yozdi:
Diqqat savol u yashash uchun uyidan vohli chiqib ketadi yasash uchun kopgina konsertlar beradi va ohirgi konserti Bu kodni mantiqiy savollarga qanday aloqasi bor?
Mantiqiy savolar yozamiz javob beramaiz
10 soat 46 daqiqa 6 soniyadan keyin yozdi:
Diqqat savol u yashash uchun uyidan vohli chiqib ketadi yasash uchun kopgina konsertlar beradi va ohirgi konserti Bu kodni mantiqiy savollarga qanday aloqasi bor?
Kecha ko'chada taksiga o'tirdim. Yana bir kishi kelsa ketamiz dedi. Xo'p dedim. Sal o'tib asablarim taranglashib, g'azabimni jilovlab mashinadan tushib keyingi taksiga 1-odam bo'lib mindim. Keyin qiziq boshlandi. 2ta taksist urushib ketdi. Urush sababchisi esa hotirjam mashinada odam kutib o'tiribdi ya'ni men.
Mashinadan tushishimga sabab nima deb o'ylaysiz?
Mashinadan tushishimga sabab nima deb o'ylaysiz?
A_N_T_I_C_L_O_N, #2 ism
4 daqiqa 54 soniyadan keyin yozdi:
2ta ota va 2ta o'g'il baliq ovida har biri 2 tadan baliq tutishadi. Ular jami qancha baliq tutishgan?
4 daqiqa 54 soniyadan keyin yozdi:
2ta ota va 2ta o'g'il baliq ovida har biri 2 tadan baliq tutishadi. Ular jami qancha baliq tutishgan?
CHEfan, # CHEfan (27.06.2019 / 03:17)
AkCenT, Hamir.
P.S savolingiz noto'g'ri berilgan ekan.Javobingiz to'g'ri mantiqiy ku shunga shu tarzda savol yozdim
AkCenT, Hamir.
P.S savolingiz noto'g'ri berilgan ekan.Javobingiz to'g'ri mantiqiy ku shunga shu tarzda savol yozdim
CHEfan, # CHEfan (27.06.2019 / 03:19)
A_N_T_I_C_L_O_N, #2 ism
4 daqiqa 54 soniyadan keyin yozdi:
2ta ota va 2ta o'g'il baliq ovida har biri 2 tadan baliq tutishadi. Ular jami qancha baliq tutishgan?Javob: 6ta baliq
A_N_T_I_C_L_O_N, #2 ism
4 daqiqa 54 soniyadan keyin yozdi:
2ta ota va 2ta o'g'il baliq ovida har biri 2 tadan baliq tutishadi. Ular jami qancha baliq tutishgan?Javob: 6ta baliq
+ (1): CHEfan,
AkCenT, Ha to'g'ri ammo savolni to'g'ri varianti bunaqa edi.
Tog'ara (likopcha) suv solib undan keyin tuz solib aralashtirsa nima bo'ladi?
Tog'ara (likopcha) suv solib undan keyin tuz solib aralashtirsa nima bo'ladi?
CHEfan, # CHEfan (27.06.2019 / 10:28)
AkCenT, Ha to'g'ri ammo savolni to'g'ri varianti bunaqa edi.
Tog'ara (likopcha) suv solib undan keyin tuz solib aralashtirsa nima bo'ladi?Unda savol anq böladyu
AkCenT, Ha to'g'ri ammo savolni to'g'ri varianti bunaqa edi.
Tog'ara (likopcha) suv solib undan keyin tuz solib aralashtirsa nima bo'ladi?Unda savol anq böladyu
wizard, # wizard (27.06.2019 / 15:32)
Dunyoda bir narsa borki, u bo'lmasa hech kim bir birini taniy olmaydi. Nima?Yuz yoki ism yoki ko'z
Dunyoda bir narsa borki, u bo'lmasa hech kim bir birini taniy olmaydi. Nima?Yuz yoki ism yoki ko'z
wizard, # wizard (27.06.2019 / 15:32)
Dunyoda bir narsa borki, u bo'lmasa hech kim bir birini taniy olmaydi. Nima?Ism
Dunyoda bir narsa borki, u bo'lmasa hech kim bir birini taniy olmaydi. Nima?Ism
Savol:
u dunyodagi barcha tilda gaplasha oladi. Faqat bir tilda gaplasga olmaydi. Savol qaysi tilda va sabab
u dunyodagi barcha tilda gaplasha oladi. Faqat bir tilda gaplasga olmaydi. Savol qaysi tilda va sabab
wizard, # wizard (27.06.2019 / 19:53)
SupReMe_MaSTeR, Aks sadoSavolni öqing: qaysi tilda va sabab
nima emas
SupReMe_MaSTeR, Aks sadoSavolni öqing: qaysi tilda va sabab
nima emas
Tavsiya etamiz:
- Hoziroq maydonlarni to'ldiring va reklamangizni joylashtiring!
Mavzuga oid xabarlar soni: 155 ta
So'ngi faollik vaqti: 11:53:48, 22 Mar 2020